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	<title>Flex-Flash-Air-ActionScript-JS &#187; TextInput</title>
	<atom:link href="http://blog.totusinfo.com/tag/textinput/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.totusinfo.com</link>
	<description>totusinfo team</description>
	<lastBuildDate>Wed, 24 Feb 2010 09:38:00 +0000</lastBuildDate>
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			<item>
		<title>Create Text Effects in Flash and AS3 (Actionscript 3.0)</title>
		<link>http://blog.totusinfo.com/flash-text-effects-as3/</link>
		<comments>http://blog.totusinfo.com/flash-text-effects-as3/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 20:45:00 +0000</pubDate>
		<dc:creator>druva</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[utils]]></category>
		<category><![CDATA[actionscript 3.0]]></category>
		<category><![CDATA[Text]]></category>
		<category><![CDATA[TextEffects]]></category>
		<category><![CDATA[TextField]]></category>
		<category><![CDATA[TextInput]]></category>

		<guid isPermaLink="false">http://blog.totusinfo.com/?p=722</guid>
		<description><![CDATA[Just playing with Text and this is my first version of text effects










sample 0.1
]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>CS4 caretIndex(point position) in textField using action script</title>
		<link>http://blog.totusinfo.com/cs4-caretindexinsertion-point-position-using-action-script/</link>
		<comments>http://blog.totusinfo.com/cs4-caretindexinsertion-point-position-using-action-script/#comments</comments>
		<pubDate>Wed, 30 Dec 2009 11:26:33 +0000</pubDate>
		<dc:creator>druva</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[utils]]></category>
		<category><![CDATA[caretIndex]]></category>
		<category><![CDATA[Label]]></category>
		<category><![CDATA[TextField]]></category>
		<category><![CDATA[TextInput]]></category>

		<guid isPermaLink="false">http://blog.totusinfo.com/?p=887</guid>
		<description><![CDATA[The caretIndex means the index of the point(caret) position.


import fl.controls.TextInput;
import fl.controls.Label;

var textfield:TextField = new TextField();
textfield.x = textfield.y = 100;
textfield.width = textfield.height = 100;
textfield.text = &#34;blog.totusinfo.com&#34;;

addChild(textfield);
textfield.addEventListener(MouseEvent.CLICK, caretindex);

function caretindex(event:MouseEvent):void {

	var textfield:TextField = TextField(event.target);

	var myLabel:Label = new Label();
	myLabel.text = &#34;Caret Index&#34;;
	myLabel.x = 10;
	myLabel.y = 10;
	addChild(myLabel);

	var textInput:TextInput = new TextInput();
	textInput.x = 75;
	textInput.y = 10;
	textInput.text = String(textfield.caretIndex);
	addChild(textInput);

}

]]></description>
		<wfw:commentRss>http://blog.totusinfo.com/cs4-caretindexinsertion-point-position-using-action-script/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>date class using flash action script</title>
		<link>http://blog.totusinfo.com/date-class-using-flash-action-script/</link>
		<comments>http://blog.totusinfo.com/date-class-using-flash-action-script/#comments</comments>
		<pubDate>Thu, 01 Jan 2009 15:45:17 +0000</pubDate>
		<dc:creator>Vineela</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[utils]]></category>
		<category><![CDATA[Date]]></category>
		<category><![CDATA[TextInput]]></category>
		<category><![CDATA[toString]]></category>

		<guid isPermaLink="false">http://blog.totusinfo.com/?p=610</guid>
		<description><![CDATA[

import fl.controls.TextInput;

var my_date:Date = new Date();
var date:String = my_date.toString()

var tI:TextInput = new TextInput();
tI.text = date;
tI.move(20,20);

addChild(tI);

]]></description>
		<wfw:commentRss>http://blog.totusinfo.com/date-class-using-flash-action-script/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>restricting which characters a TextInput can accept using flash actionscript</title>
		<link>http://blog.totusinfo.com/to-restrict-the-characters-in-textarea-using-flash-actionscript/</link>
		<comments>http://blog.totusinfo.com/to-restrict-the-characters-in-textarea-using-flash-actionscript/#comments</comments>
		<pubDate>Sun, 28 Dec 2008 14:33:47 +0000</pubDate>
		<dc:creator>Vineela</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[utils]]></category>
		<category><![CDATA[move]]></category>
		<category><![CDATA[restrict]]></category>
		<category><![CDATA[TextArea]]></category>
		<category><![CDATA[TextField]]></category>
		<category><![CDATA[TextInput]]></category>

		<guid isPermaLink="false">http://blog.totusinfo.com/?p=579</guid>
		<description><![CDATA[

import fl.controls.TextInput;

function textValid(  ) {
  var field:TextInput = new TextInput(  );
  field.restrict = 'a-z';
  addChild(field);
}

textValid();

]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>to restrict the number of characters in TextInput using flash actionscript</title>
		<link>http://blog.totusinfo.com/574/</link>
		<comments>http://blog.totusinfo.com/574/#comments</comments>
		<pubDate>Fri, 26 Dec 2008 10:20:30 +0000</pubDate>
		<dc:creator>Vineela</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[utils]]></category>
		<category><![CDATA[maxChars]]></category>
		<category><![CDATA[move]]></category>
		<category><![CDATA[TextInput]]></category>
		<category><![CDATA[width]]></category>

		<guid isPermaLink="false">http://blog.totusinfo.com/?p=574</guid>
		<description><![CDATA[
import fl.controls.TextInput;

var tI:TextInput = new TextInput();
tI.maxChars = 10;
tI.width = 200;
tI.move(10, 10);
addChild(tI);

]]></description>
		<wfw:commentRss>http://blog.totusinfo.com/574/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>editable and non-editable textinput using flash actionscript</title>
		<link>http://blog.totusinfo.com/disable-and-enable-textinput-using-flash-actionscript/</link>
		<comments>http://blog.totusinfo.com/disable-and-enable-textinput-using-flash-actionscript/#comments</comments>
		<pubDate>Sun, 14 Dec 2008 09:53:45 +0000</pubDate>
		<dc:creator>Vineela</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[utils]]></category>
		<category><![CDATA[addEventListener]]></category>
		<category><![CDATA[CheckBox]]></category>
		<category><![CDATA[editable]]></category>
		<category><![CDATA[move]]></category>
		<category><![CDATA[TextInput]]></category>

		<guid isPermaLink="false">http://blog.totusinfo.com/?p=565</guid>
		<description><![CDATA[
import fl.controls.CheckBox;
import fl.controls.TextInput;

var cB:CheckBox = new CheckBox();
cB.label = &#34;Edit Text&#34;;
cB.addEventListener(Event.CHANGE, cB_edit);
cB.move(10, 5);
addChild(cB);

var tI:TextInput = new TextInput();
tI.editable = false;
tI.move(17, 30);
addChild(tI);

function cB_edit(evt:Event):void {
    tI.editable = cB.selected;
}

]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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