flash effects with bitmapdata
Flash is great!!
This movie requires Flash Player 9
package druva{
import flash.display.Sprite;
import flash.text.TextField;
import flash.text.TextFormat;
public class textEffect extends Sprite {
public function textEffect () {
for (var i:int = 2; i <= 12; i++) {
var txt:TextField = new TextField();
txt.selectable = false;
txt.width = 400;
txt.text = "blog.totusinfo.com";
txt.setTextFormat(new TextFormat("Georgia", 2*i,(2 + 0.35*i) * 0xCCCC00,false,true ));
txt.x = 4.5*(i*(i+1)/2);
txt.y = 3*(i*(i+2)/2);
txt.rotationZ = 20;
addChild(txt);
}
}
}
}
import flash.display.Sprite;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
import flash.text.TextFormat;
var labelText:String = 'This is brown fox';
function TextFieldExample() {
configureLabel(numberText1, -400);
configureLabel(numberText2, -300);
configureLabel(numberText3, -200);
configureLabel(numberText4, -100);
configureLabel(numberText5, 100);
configureLabel(numberText6, 200);
configureLabel(numberText7, 300);
configureLabel(numberText8, 400);
configureLabel(numberText9, -100);
}
var _arial_str:String;
var myFont:Font = new Font1();
function configureLabel(targ, shrp:Number):void {
targ.footer_number.autoSize = TextFieldAutoSize.LEFT;
targ.footer_number.background = false;
targ.footer_number.border = false;
targ.footer_number.sharpness = shrp;
var format:TextFormat = new TextFormat();
format.font = myFont.fontName;
format.color = 0xFFFFFF;
format.size = 30;
targ.footer_number.defaultTextFormat = format;
targ.footer_number.text = labelText;
targ.sharpnessValue.text = 'Sharpness ' + String(shrp);
}
TextFieldExample();
sslider.addEventListener(Event.CHANGE, on_sliderChange);
function on_sliderChange(e:Event){
configureLabel(numberText9, sslider.value);
}
import fl.controls.TextArea;
var tF:TextFormat = new TextFormat();
tF.color = 0x0000FF;
tF.italic = true;
tF.bold = true;
tF.font = "Monotype Corsiva";
tF.size = 15;
var tI:TextArea = new TextArea();
tI.setStyle("textFormat", tF);
addChild(tI);
import fl.controls.TextArea;
import fl.containers.UILoader;
var uiL:UILoader = new UILoader();
uiL.addEventListener(IOErrorEvent.IO_ERROR, uiLoader_ioError);
uiL.source = "SOMETHING.jpg";
addChild(uiL);
function uiLoader_ioError(evt:IOErrorEvent):void {
var tF:TextFormat = new TextFormat();
tF.color = 0x0000FF;
tF.font = "Monotype Corsiva";
tF.bold = true;
tF.size = 14;
var tA:TextArea = new TextArea();
tA.setStyle("textFormat", tF);
tA.text = evt.text;
tA.width = 300;
addChild(tA);
}