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<channel>
	<title>Flex-Flash-Air-ActionScript-JS &#187; Bitmap</title>
	<atom:link href="http://blog.totusinfo.com/tag/bitmap/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.totusinfo.com</link>
	<description>totusinfo team</description>
	<lastBuildDate>Wed, 24 Feb 2010 09:38:00 +0000</lastBuildDate>
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			<item>
		<title>Flash CS4 PerspectiveProjection projectionCenter with action script</title>
		<link>http://blog.totusinfo.com/flash-cs4-perspectiveprojection-projectioncenter-with-action-script/</link>
		<comments>http://blog.totusinfo.com/flash-cs4-perspectiveprojection-projectioncenter-with-action-script/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 18:13:09 +0000</pubDate>
		<dc:creator>druva</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[Bitmap]]></category>
		<category><![CDATA[fieldOfView]]></category>
		<category><![CDATA[PerspectiveProjection]]></category>
		<category><![CDATA[Point]]></category>
		<category><![CDATA[projectionCenter]]></category>
		<category><![CDATA[rotationY]]></category>
		<category><![CDATA[Sprite]]></category>
		<category><![CDATA[tranform]]></category>

		<guid isPermaLink="false">http://blog.totusinfo.com/?p=805</guid>
		<description><![CDATA[This code show how to use PerspectiveProjection, projectionCenter tranform, point

var img:Bitmap=new Bitmap(new heart(158, 58));
img.x=-158/2;
img.y=-58/2;
var holder:Sprite=new Sprite();
addChild(holder);
holder.x=stage.stageWidth/2;
holder.y=stage.stageHeight/2;
holder.addChild(img);

var pp:PerspectiveProjection=new PerspectiveProjection();
pp.fieldOfView = 120
pp.projectionCenter=new Point(holder.x,holder.y);
holder.transform.perspectiveProjection=pp;

function swingImage(e:Event):void {
	holder.rotationY+=3;
}
this.addEventListener(Event.ENTER_FRAME, swingImage);











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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>flash effects with bitmapdata</title>
		<link>http://blog.totusinfo.com/flash-effects-with-bitmapdata-2/</link>
		<comments>http://blog.totusinfo.com/flash-effects-with-bitmapdata-2/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 04:11:51 +0000</pubDate>
		<dc:creator>druva</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[alphaMultiplier]]></category>
		<category><![CDATA[applyFilter]]></category>
		<category><![CDATA[Bitmap]]></category>
		<category><![CDATA[BitmapData]]></category>
		<category><![CDATA[BitmapDataChannel]]></category>
		<category><![CDATA[BlendMode]]></category>
		<category><![CDATA[blueMultiplier]]></category>
		<category><![CDATA[draw]]></category>
		<category><![CDATA[greenMultiplier]]></category>
		<category><![CDATA[Matrix]]></category>
		<category><![CDATA[setTextFormat]]></category>
		<category><![CDATA[Sprite]]></category>
		<category><![CDATA[TextFieldAutoSize]]></category>
		<category><![CDATA[TextFormat]]></category>
		<category><![CDATA[translate]]></category>

		<guid isPermaLink="false">http://blog.totusinfo.com/?p=688</guid>
		<description><![CDATA[Flash is great!!










]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How to Convert TextField to Bitmap using Flash and AS3</title>
		<link>http://blog.totusinfo.com/convert-textfield-to-bitmap-flash-as3/</link>
		<comments>http://blog.totusinfo.com/convert-textfield-to-bitmap-flash-as3/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 03:15:18 +0000</pubDate>
		<dc:creator>druva</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[utils]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[AutoSize]]></category>
		<category><![CDATA[Bitmap]]></category>
		<category><![CDATA[BitmapData]]></category>
		<category><![CDATA[BitmapUtils]]></category>
		<category><![CDATA[smoothing]]></category>
		<category><![CDATA[Sprite]]></category>
		<category><![CDATA[TextField]]></category>
		<category><![CDATA[TextFieldAutoSize]]></category>

		<guid isPermaLink="false">http://blog.totusinfo.com/?p=678</guid>
		<description><![CDATA[Convert TextField to Bitmap

package {
	import flash.display.*;
	import flash.display.BitmapData;
	import flash.display.Sprite;
	import flash.text.TextField;
	import flash.text.TextFormat;
	import flash.text.TextFieldAutoSize;

	public class BitmapUtils extends Sprite {
		public function BitmapUtils() {
			addChild(tf2bm('Druva'));
		}
		public function tf2bm(str:String) {
			var fmt:TextFormat;
			var bmd:BitmapData;
			var bm:Bitmap;
			var tf:TextField;

			fmt = new TextFormat();
			fmt.font='Verdana';
			fmt.size=30;

			tf = new TextField();
			tf.text=str;
			tf.setTextFormat(fmt);
			tf.autoSize=TextFieldAutoSize.LEFT;
			bmd=new BitmapData(tf.width,tf.height,true,0);
			bmd.draw(tf);
			bm=new Bitmap(bmd);
			bm.smoothing=true;
			return bm
		}
	}
}

]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash CS4 Text Effects 0.2</title>
		<link>http://blog.totusinfo.com/flash-cs4-text-effects-0-2/</link>
		<comments>http://blog.totusinfo.com/flash-cs4-text-effects-0-2/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 19:03:33 +0000</pubDate>
		<dc:creator>druva</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[utils]]></category>
		<category><![CDATA[Bitmap]]></category>
		<category><![CDATA[Effects]]></category>
		<category><![CDATA[Flash cs4 TextEffects]]></category>
		<category><![CDATA[Flex Text Effects]]></category>
		<category><![CDATA[Text]]></category>

		<guid isPermaLink="false">http://blog.totusinfo.com/?p=734</guid>
		<description><![CDATA[Just playing with Text this is my first update for the previous post
view previous post










sample 0.2
]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Flood Fill with Flash ActionScript</title>
		<link>http://blog.totusinfo.com/flood-fill/</link>
		<comments>http://blog.totusinfo.com/flood-fill/#comments</comments>
		<pubDate>Fri, 01 Jan 2010 10:41:31 +0000</pubDate>
		<dc:creator>druva</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[utils]]></category>
		<category><![CDATA[Bitmap]]></category>
		<category><![CDATA[fillRect]]></category>
		<category><![CDATA[floodFill]]></category>
		<category><![CDATA[Rectangle]]></category>
		<category><![CDATA[Sprite]]></category>

		<guid isPermaLink="false">http://blog.totusinfo.com/?p=303</guid>
		<description><![CDATA[example

import flash.display.*;
import flash.events.MouseEvent;
import flash.geom.Rectangle;

var _rectData:BitmapData = new BitmapData(300, 300);

function FloodFill () {

	_rectData.fillRect(new Rectangle(0, 0, 150, 150), 0xFFCCCCCC);
	_rectData.fillRect(new Rectangle(150, 0, 150, 150), 0xFFCC0000);
	_rectData.fillRect(new Rectangle(0, 150, 150, 150), 0xFF00CC00);
	_rectData.fillRect(new Rectangle(150, 150, 150, 150), 0xFF0000CC);

	var rect:Sprite = new Sprite();
	addChild(rect);

	var bitmap:Bitmap = new Bitmap(_rectData);
	rect.addChild(bitmap);

	rect.addEventListener(MouseEvent.CLICK, onclickRect);
}

function onclickRect(event:MouseEvent):void {
	_rectData.floodFill(mouseX, mouseY, 0xFF000000 &#124; Math.random() * 0xCCCCCC);
}

FloodFill();












]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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