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	<title>Flex-Flash-Air-ActionScript-JS &#187; ActionScript</title>
	<atom:link href="http://blog.totusinfo.com/tag/actionscript/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.totusinfo.com</link>
	<description>totusinfo team</description>
	<lastBuildDate>Wed, 24 Feb 2010 09:38:00 +0000</lastBuildDate>
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			<item>
		<title>get Random Number Between using Actionscipt AS3</title>
		<link>http://blog.totusinfo.com/get-random-number-between-using-flash-actionscipt-as3/</link>
		<comments>http://blog.totusinfo.com/get-random-number-between-using-flash-actionscipt-as3/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 05:03:56 +0000</pubDate>
		<dc:creator>druva</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[utils]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[actionscript 3.0]]></category>
		<category><![CDATA[as]]></category>
		<category><![CDATA[floor]]></category>
		<category><![CDATA[getRand]]></category>
		<category><![CDATA[NumberUtil]]></category>

		<guid isPermaLink="false">http://blog.totusinfo.com/?p=426</guid>
		<description><![CDATA[The below code shows how to use the class


import druva.NumberUtil;
trace(NumberUtil.getRand(5, 10));

This is the actual class for validation


package druva{
	import flash.display.Sprite;

	public class NumberUtil extends Sprite {
		public function NumberUtil() {
		}

		public static function getRand(min:Number, max:Number):Number {
			return Math.floor(Math.random()*(max+1-min))+min;
		}

	}
}

]]></description>
		<wfw:commentRss>http://blog.totusinfo.com/get-random-number-between-using-flash-actionscipt-as3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Load Date from XML File using flash actionscript AS3</title>
		<link>http://blog.totusinfo.com/load-xml-flash-actionscript3-as3/</link>
		<comments>http://blog.totusinfo.com/load-xml-flash-actionscript3-as3/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 18:42:19 +0000</pubDate>
		<dc:creator>druva</dc:creator>
				<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[utils]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[bytesLoaded]]></category>
		<category><![CDATA[bytesTotal]]></category>
		<category><![CDATA[ProgressEvent]]></category>
		<category><![CDATA[URLLoader()]]></category>
		<category><![CDATA[URLRequest]]></category>
		<category><![CDATA[xml]]></category>

		<guid isPermaLink="false">http://blog.totusinfo.com/?p=292</guid>
		<description><![CDATA[Simple Example to show how to load xml

package
{
    import flash.display.*;
    import flash.events.*;
    import flash.net.*;
    public class DocumentClass extends Sprite
    {
        private var loader:URLLoader;
        private var xmlPath:URLRequest;

 [...]]]></description>
		<wfw:commentRss>http://blog.totusinfo.com/load-xml-flash-actionscript3-as3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How to use URLVariables() in Flash AS3?</title>
		<link>http://blog.totusinfo.com/how-to-use-urlvariables-flash-as3/</link>
		<comments>http://blog.totusinfo.com/how-to-use-urlvariables-flash-as3/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 03:26:49 +0000</pubDate>
		<dc:creator>druva</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[utils]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[actionscript 3.0]]></category>
		<category><![CDATA[addEventListener]]></category>
		<category><![CDATA[Event.COMPLETE]]></category>
		<category><![CDATA[POST]]></category>
		<category><![CDATA[URLLoader()]]></category>
		<category><![CDATA[URLRequest]]></category>
		<category><![CDATA[URLRequestMethod]]></category>
		<category><![CDATA[URLVariables()]]></category>

		<guid isPermaLink="false">http://blog.totusinfo.com/?p=262</guid>
		<description><![CDATA[Using URLVariables in Flash or Flex we can send and receive data from server he is the example
This is the PHP Code nested in the server
Create a PHP file and place it in the server

&#60;?php
 $email=$_POST['email'];
 $password=$_POST['password'];

echo &#34;email=&#34;.$_POST['email'].&#34;&#38;amp;password=&#34;.$password;
?&#62;

Here is the code in Flash/Flex

//create URLRequest instace withe the target URL
var request:URLRequest = new URLRequest(&#34;http://www.example.com/data.php&#34;);

//create instance of [...]]]></description>
		<wfw:commentRss>http://blog.totusinfo.com/how-to-use-urlvariables-flash-as3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Create Color Wheel using Flex (Actionscript) AS3</title>
		<link>http://blog.totusinfo.com/color-wheel-flash-as3-actionscript/</link>
		<comments>http://blog.totusinfo.com/color-wheel-flash-as3-actionscript/#comments</comments>
		<pubDate>Sun, 24 Jan 2010 14:34:28 +0000</pubDate>
		<dc:creator>druva</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[MXML]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[utils]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[colorWheel]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[getPixel()]]></category>
		<category><![CDATA[HEX]]></category>
		<category><![CDATA[RGB]]></category>

		<guid isPermaLink="false">http://blog.totusinfo.com/?p=258</guid>
		<description><![CDATA[Working on color wheel i hope it looks good.

]]></description>
		<wfw:commentRss>http://blog.totusinfo.com/color-wheel-flash-as3-actionscript/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Create Color Picker like Photoshop Color Picker using Flex and Actionscript 3 (AS3)</title>
		<link>http://blog.totusinfo.com/flex-color-picker-photoshop-colorpicker-actionscript-as3/</link>
		<comments>http://blog.totusinfo.com/flex-color-picker-photoshop-colorpicker-actionscript-as3/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 17:30:29 +0000</pubDate>
		<dc:creator>druva</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[MXML]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[utils]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[ColorPicker]]></category>
		<category><![CDATA[getPixel()]]></category>
		<category><![CDATA[Matrix]]></category>

		<guid isPermaLink="false">http://blog.totusinfo.com/?p=243</guid>
		<description><![CDATA[Recently started making a color picker which is similar to photoshop color picker

]]></description>
		<wfw:commentRss>http://blog.totusinfo.com/flex-color-picker-photoshop-colorpicker-actionscript-as3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Determine Easily What Image Formats the Target Device Supports</title>
		<link>http://blog.totusinfo.com/determine-easily-image-formats-target-device-supports/</link>
		<comments>http://blog.totusinfo.com/determine-easily-image-formats-target-device-supports/#comments</comments>
		<pubDate>Tue, 22 Dec 2009 06:12:45 +0000</pubDate>
		<dc:creator>druva</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[utils]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[device]]></category>
		<category><![CDATA[Flash Lite]]></category>
		<category><![CDATA[image]]></category>

		<guid isPermaLink="false">http://blog.totusinfo.com/?p=233</guid>
		<description><![CDATA[You can check before loading the image with System.capabilities

if (System.capabilities.imageMIMETypes[&#38;quot;image/png&#38;quot;]) {
 loadMovie(&#38;quot;images/image.png&#38;quot;, &#38;quot;mc_myPngImage&#38;quot;);
}

]]></description>
		<wfw:commentRss>http://blog.totusinfo.com/determine-easily-image-formats-target-device-supports/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How to Draw a Circle with Flash Actionscript 3.0 &#8211;  AS3</title>
		<link>http://blog.totusinfo.com/draw-cirlce-flash-actionscript-as3/</link>
		<comments>http://blog.totusinfo.com/draw-cirlce-flash-actionscript-as3/#comments</comments>
		<pubDate>Sun, 04 Jan 2009 18:14:30 +0000</pubDate>
		<dc:creator>Vineela</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[utils]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[drawCircle]]></category>
		<category><![CDATA[lineStyle]]></category>
		<category><![CDATA[Shape]]></category>
		<category><![CDATA[Sprite]]></category>

		<guid isPermaLink="false">http://blog.totusinfo.com/?p=395</guid>
		<description><![CDATA[
package druva {

 import flash.display.*;

 public class drawCircle extends Sprite {

 public function drawCircle() {
 var canvas:Shape = new Shape(  );
 canvas.graphics.lineStyle(3, 0xFF0000);
 canvas.graphics.drawCircle(100,100,50);
 addChild(canvas);

 }
 }
}

]]></description>
		<wfw:commentRss>http://blog.totusinfo.com/draw-cirlce-flash-actionscript-as3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
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